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Home Issues 2018 Year Issue №4 THE PROBLEM OF MANUAL AND COMPUTER DESIGN RATIO IN TRAINING DESIGNERS AND ARTS AND CRAFTS ARTISTS
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Яндекс.Метрика Яндекс.Метрика

THE PROBLEM OF MANUAL AND COMPUTER DESIGN RATIO IN TRAINING DESIGNERS AND ARTS AND CRAFTS ARTISTS

Shokorova Larisa Vladimirovna, Mamyrina Natalya Sergeyevna

DOI: 10.23951/2307-6127-2018-4-80-87

Information About Author:

Shokorova L. V., Altai State Institute of Culture (ul. Yurina, 277, Barnaul, Russian Federation, 656099). E-mail: Larazmei@mail.ru Mamyrina N. S., Altai State Humanitarian and Pedagogical University of V. M. Shukshin (ul. Korolenko, 53, Biysk, Russian Federation, 659333). E-mail: kafdiz@mail.ru

The requirements for the vocational training of designers and artists of decorative and applied art, which arose in connection with the need of society to create unique authorial objects of the object and spatial environment are considered. The similarity and distinction of the purposes and the task of works of the designer and artist of arts and crafts are revealed. A uniform process and mechanism for designing a new object allow to unify techniques of training in design and arts and crafts. It is defined that design process consists of the creative and technical component providing cumulative activities for formation of an intention, its justification and preparation of the necessary documents describing the final solution of a future object. The role of traditional manual drawing in design process is justified. The value of the project and graphic operations preceding computer visualization of an object is found out. Special integrated techniques of vocational training of students and methods of training in design and arts and crafts aimed at the development of perception, imagination and thinking and defining specifics of project and professional operation are offered. It is justified that training activity of a project graphics shall be based on reasonable interaction of the manual and computer drawing which sequentially is becoming complicated in training activity and oriented on development of decorative perception.

Keywords: project graphics, computer graphics, fast drawing, project activities, design, arts and crafts

References:

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2. Koveshnikova N. A. Aktual’nye problemy dizayn-obrazovaniya v kontekste sovremennoy teorii i praktiki dizayna [Current problems of design education in the context of the modern theory and practice of design]. Vestnik Tambovskogo un-ta – Tambov University Review, 2011, pр.151–155 (in Russian).

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7. Tkachenko E. V., Kozhukhovskaya S. M. Dizayn-obrazovaniye: teoriya, praktika, trayektoriya razvitiya: ucheb. posobiye [Design education: theory, practice, development paths: tutorial]. Ekatekrinburg, Akva-Press Publ., 2004. 240 р. (in Russian).

8. Gladyshev G. M. Khudozhestvennoye obrazovaniye kak nepriryvnyy protsess formirovaniya lichnosti dizaynera [Art education as the continuous process of formation of designer’s personality]. Orenburg, Universitet Publ., 2014. Pp. 414–421 (in Russian).

9. Shokorova L. V., Mamyrina N. S. Professional and artistic education of future folk artists in the process of drawing training. Man In India: Articles. 96 (7), pp. 2345–2356.

10. Mironov D. Comp’yuternaya grafika v dizayne: ucheb. posobiye [Computer graphics in design: tutorial]. Saint Petersburg, 2008. 560 p. (in Russian).

11. Shokorova L. V., Turlyun L. N. The Problem of Synthesis of Traditions and Innovations in the Art of Woodwork. World Applied Sciences Journal, 2013, no. (3), pp. 408–412

shokorova_l._v._80_87_4_22_2018.pdf ( 364.39 kB ) shokorova_l._v._80_87_4_22_2018.zip ( 355.45 kB )

Issue: 4, 2018

Series of issue: Issue 4

Rubric: HIGHER EDUCATION

Pages: 80 — 87

Downloads: 773

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